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Farming simulator 11 mods john deere
Farming simulator 11 mods john deere







farming simulator 11 mods john deere

Using a light switch to the left will darken the room if you like, but isn't necessary. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 14īeware this sleeping guard.

farming simulator 11 mods john deere

This isn't necessary as the immediate area is clear of guards but it's good practice in case you're rusty. Your SC Pistol's alternate fire will temporarily disable the light above the door. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 13 This is a good time to check out the above-water controls. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 12 The lighted doorway on the right is your next destination. Note the electrified fence on the left you must deactivate it. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 11 Select this icon to return to the surface, then press "Y" to pull yourself onto the ice. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 10 If you prefer a non-lethal alternative, your Wave-vision mode helps spot the guard above the ice, allowing you to break the ice while he's at a safe distance. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 9 This attracts the guard, allowing you to pull him through. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 8 (Pressing "Y" will swim up, "B" will swim down.) When you see the icon above, pressing the whistle key will instead tap on the ice. Swim toward this lighted area, indicating a thinning of the ice. Taking out the second guard is up to you. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 7 John kills this first one by cutting the ice and pulling him through. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 6 Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 5īe careful to avoid the search lights above. The tunnel opening next to John is your immediate destination. John is represented by the yellow dot near the center of this screenshot. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 4 This is a good time to learn the controls as there are no enemies in the immediate area. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 3 Swim toward John to reach the first checkpoint. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 2 Now you can jump out the back of the plane. Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 1 Read this final email from his daughter, Sarah. Iceland Splinter Cell: Double Agent Walkthrough - Splinter Cell-Double-Agent 0 You can jump to nearby pages of the game using the links above.









Farming simulator 11 mods john deere